7/30/2023 0 Comments Cult artifact for raz![]() ![]() ![]() This group consists of architecturally-inspired clay models in the form of cult stands that are about the size of a shoe box. Irit Ziffer) and Mainz (Professor Wolfgang Zwickel). The first group of finds has since been reconstructed and the items are now being published by a team of researchers from Israel (Dr. Furthermore, the finds themselves required extensive restoration before their presentation to the public. The breathtaking discovery was initially kept secret in order to prevent amateur archaeologists disturbing the site or even taking valuable articles away with them. This was actually larger than any other find unearthed in the previous 100 years of archaeology in Israel. Despite this, Kletter uncovered more than 7,000 cult artifacts from the 9th and 8th centuries BC. The dig was restricted to a pit just 2 meters in diameter and 1.5 meters deep. Raz Kletter, who at the time was employed by the Israel Antiquities Authority, undertook a small but extremely important dig in Yavneh, a good 20 kilometers south of Tel Aviv. In fall 2002, the Israeli archaeologist Dr. The researchers hope that further evaluations of the remarkable finds will provide clues as to the actual origin of the Philistines, who were a seafaring nation. These items include clay architectural objects intended to represent cult structures from the time of the Philistines. The first items have since been restored and are now being described in a publication produced by a team of researchers from Israel and Mainz. In 2002, at a site about 20 kilometers south of Tel Aviv, archaeologists made a sensational discovery of several thousand cult artifacts from the 9th and 8th centuries BC. In the hope of breaking up some of the edge lord negativity on these forums, I made my idea for a "time travel" expansion that attempts to tie-up a lot of loose plot threads in Warcraft's lifespan into a cohesive story that takes place after the main events of Battle for Azeroth, and before what I imagined would likely be WoW's final expansion (dealing with the greatest cosmic threats like the Void Lords and a freed Sargeras).Researchers based in Israel and Mainz present the first group of findings I don't have any skills with computer graphic art, so I don't have any pretty maps or concept art to show, but I'll throw in some related imagery of the mentioned story/content to give some visuals to break up the text. I'll also provide some Wowpedia links for reference. I figured the Lore forum would be the best place to share my ideas, and this post mostly focuses around the overarching story and not so much game systems. ![]() ![]() I provided a LOT of background, so bear with me. Near the end of BfA's story, Azeroth's world-soul has been severely crippled between the damage inflicted by Sargeras' sword Gorribal and N'Zoth's consumption of her spirit energy to weaken/break his prison-bonds. Returning from the library of Karazhan, Khadgar greets the world's heroes and offers to provide a solution to heal the world-soul. Medivh explained to Azeroth's denizens that he had foreseen the true End Time of the universe (like Murozond had), and had been traversing the Twisting Nether and its connection to the infinite timeways, seeking a way to avert said crisis.Īccompanying Khadgar was his old mentor Medivh, who had returned from the Twisting Nether following his departure near the beginning of the Burning Legion's third invasion. On Khadgar's possession was the shard of the Vision of Time Gul'dan possessed from Draenor, which coincidentally was the same shard that had impaled Kairozdormu by the hands of Garrosh Hellscream. Kairozdormu's astral spirit was bound to this shard, and it allowed him to peer into the infinite timeways without a restriction of a corporeal form. Medivh had already been in communication with Kairoz when he came across his astral spirit in the Twisting Nether and learned of the bronze dragon's intentions of creating an infinite army to combat the Burning Legion. Although the Burning Crusade had finally ended with most of the Legion's leadership killed (save Sargeras who was guarded and imprisoned by Illidan and the Pantheon) and their means for unlimited and unrestricted regeneration/reconstitution/resurrection gone with Argus' death, the demons were still a threat if reorganized by someone stepping into the power vacuum left by Sargeras.Medivh saw merit in Kairoz's goals but thought the idea could be improved and expanded upon without harming the fabric of the prime timeline. Medivh felt that the mortals of Azeroth were at a disadvantage going up against the machinations of the Old Gods and their Void Lord masters, especially since they were able to see all possible futures and manipulate events at a cosmic scale to push the prime timeline towards a path that would spell the end of the universe as they knew it. ![]()
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